Angel Poring Boots and Heroic Capes

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Below is a set of useful gears that can be purchased with 671.png Gold Coins.

Every piece of equipment can be equipped by any class at any level, making them consistently useful for brand new characters.

These gears provide a variety of bonuses such as experience boosts, after cast delay reduction, ATK/MATK boosts, and more.

Angel Poring Boots & Mask

File:AngelicCobbler.png
Angelic Cobbler (prt_cas 80/309)
Originally, the 22101.png Angel Poring Boots had a single, non-removable card slot for the stones listed below. They also needed to be refined to +12 to obtain all of the effects from the slotted stone.

We decided to change this locked-in slot into an enchant that CAN be changed into other stones. This way, a player can change the stone on their boots without having to refine another pair of boots to +9 to replace them.

The Angelic Cobbler (prt_cas 80, 309) Shortcut: @go woe can be found in Prontera Castle. Once through the front gates, head straight north into the banquet room. She can be found way in the back in the left corner.
Speak to her to purchase the following pieces of gear:

Image Name Price Description
18971.png

18972.png

22101.png Angel Poring Boots 45 671.png Gold Coins All stats + 1

Enables the use of Lv.1 28.png Heal


Class : Shoes
Defense : 15
Weight : 30
Required Level : 1
Usable Jobs : All

18971.png

18972.png

32844.png Angelic Mask [1] 1750 671.png Gold Coins

+5% Experience gained when killing monsters.

[+ 22101.png Angel Poring Boots]
+5% Experience gained when killing monsters.

If 22101.png Angel Poring Boots are +9 or higher, -0.4 seconds of Fixed Casting Time.


Class : Middle Headgear
Defense : 0
Weight : 1
Required Level : 1
Usable Jobs : All


Angel Poring Boots Enchants

Once you have the boots equipped, they can be enchanted with one stone at a time:

  • Choosing Random Enchant costs 150 671.png Gold Coins and 1,000,000z.
  • Choosing Specific Enchant let's you choose which stone you want, at the cost of 2000 671.png Gold Coins and 25,000,000z.

There is no way of resetting those enchants, but you are able to overwrite them with a new stone and there's no chance of failure.

32213.png Leo Stone
Template:Illust2

STR + 1
MaxHP + 5%, MaxSP + 5%

[Refine >= 5]
ATK + 2%

[Refine >= 7]
ATK + 3%

[Refine >= 9]
Reduces after cast delay by 5%

32211.png Capricorn Stone
Template:Illust2

AGI + 1
MaxHP + 5%, MaxSP + 5%

[Refine >= 5]
ASPD + 5%

[Refine >= 7]
ASPD + 5%

[Refine >= 9]
Reduces after cast delay by 5%

32210.png Aquarius Stone
Template:Illust2

VIT + 1
MaxHP + 5%, MaxSP + 5%

[Refine >= 5]
Neutral Property Resistance + 2%

[Refine >= 7]
Neutral Property Resistance + 3%

[Refine >= 9]
Reduces after cast delay by 5%

32212.png Pisces Stone
Template:Illust2

INT + 1
MaxHP + 5%, MaxSP + 5%

[Refine >= 5]
MATK + 2%

[Refine >= 7]
MATK + 3%

[Refine >= 9]
Reduces after cast delay by 5%

32209.png Scorpio Stone
Template:Illust2

DEX + 1
MaxHP + 5%, MaxSP + 5%

[Refine >= 5]
Long Range Damage + 2%

[Refine >= 7]
Long Range Damage + 3%

[Refine >= 9]
Reduces after cast delay by 5%

32208.png Taurus Stone
Template:Illust2

LUK + 1
MaxHP + 5%, MaxSP + 5%

[Refine >= 5]
Critical Damage + 2%

[Refine >= 7]
Critical Damage + 3%

[Refine >= 9]
Reduces after cast delay by 5%

Heroic Capes

File:HeroicTailor.png
Heroic Tailor (prt_cas 76/308)

The Heroic Tailor (prt_cas 76, 308) is located directly to the left of the Angelic Cobbler. He sells Heroic Capes, useful for acquiring After Cast Delay reduction and other stats on the garment slot early on.

Heroic Capes were originally Candy Bag Backpacks, but have been altered to have better benefits than their original counterpart. Heroic Capes require less refines for the garment to reach its full potential, going from +9 and +12 originally to +7 and +9 here, respectively.

The cost of one single cape is 50 671.png Gold Coins.

Image Name Description
<img src="20783.png.017226ac9df8ba1ee6a3082aab445983.png"> 20842.png Physical Heroic Cape [1]

ATK + 1% every 2 refines.

[Refine >= 7]
ASPD + 10%.

[Refine >= 9]
Reduces after cast delay by 7%.

If Base level is lower than 100, increases EXP from monsters by 10%.
If Base level is 100 or higher, increases EXP from monsters by 4%.


Class: Garment
Defense : 30
Weight : 20
Required Level : 1
Usable Jobs : All

<img src="green_cape.png.0bbda5c0eec50890d1e6e0e09c4e48dd.png"> 20843.png Ranged Heroic Cape [1]

Increases Ranged Attack Damage by 1% every 2 refines.

[Refine >= 7]
ASPD + 10%.

[Refine >= 9]
Reduces after cast delay by 7%.

If Base level is lower than 100, increases EXP from monsters by 10%.
If Base level is 100 or higher, increases EXP from monsters by 4%.


Class : Garment
Defense : 30
Weight : 20
Required Level : 1
Usable Jobs : All

<img src="blue_cape.png.420aedad1d69dfcf68b79b522de51e9a.png"> 20844.png Magical Heroic Cape [1]

MATK + 2% every 3 refines.

[Refine >= 7]
Reduces Variable Cast Time by 10%.

[Refine >= 9]
Reduces after cast delay by 7%.

If Base level is lower than 100, increases EXP from monsters by 10%.
If Base level is 100 or higher, increases EXP from monsters by 4%.


Class : Garment
Defense : 30
Weight : 20
Required Level : 1
Usable Jobs : All

Heroic Cape Exchange

The Heroic Tailor can exchange your cape for a different type of cape.

The exchanged item keeps its refine levels and enchants. This process costs 150 671.png Gold Coins and has zero chance of failure.


Heroic Cape Enchants

Once you have a Cape equipped, it can be enchanted with two random enchants for 750,000z. You can choose between Magical or Physical/Ranged. While they cannot be reset, you are able to overwrite them with two new ones.
This process has zero chance of failure.

Physical / Ranged Enchant Possibilities
First Enchant Second Enchant
  • STR 1~3
  • AGI 1~3
  • INT 1~3
  • DEX 1~3
  • VIT 1~3
  • LUK 1~3
  • After cast delay reduction 1~3%
  • Hit 1~15
  • Flee 1~20
  • Increase physical damage to [any element possible] property monsters 1~7%
  • Increase physical damage to [any race possible] monsters 1~7%
  • Increase physical damage to Demi-human race (excluding players) monsters 1~7%
  • Increase physical damage to Brute race (excluding players) monsters 1~7%


Magical Enchant Possibilities
First Enchant Second Enchant
  • STR 1~3
  • AGI 1~3
  • INT 1~3
  • DEX 1~3
  • VIT 1~3
  • LUK 1~3
  • After cast delay reduction 1~3%
  • MDEF 1~15
  • Flee 1~20
  • Increase magical damage to [any element possible] property monsters 1~7%
  • Increase magical damage to [any race possible] monsters 1~7%
  • Increase magical damage to Demi-human race (excluding players) monsters 1~7%
  • Increase magical damage to Brute race (excluding players) monsters 1~7%

Heroic Rosary

Heroic Rosary can be bought at the Heroic Tailor NPC for 1750 671.png Gold Coins.

Image Name Description
18971.png

18972.png

32843.png Heroic Rosary

+5% Experience gained when killing monsters.


[+ 20842.png Physical Heroic Cape [1]]
-5% Delay after attack (+5% ASPD).

[+ 20844.png Magical Heroic Cape [1]]
-5% Variable Casting Time.

[+ 20843.png Ranged Heroic Cape [1]]
+4% ATK.


[+ 20842.png Physical Heroic Cape [1], 20844.png Magical Heroic Cape [1], 20843.png Ranged Heroic Cape [1]]
If Heroic Cape refine rate is +9 or higher, +1 All stats.


Class : Lower Headgear
Defense : 8
Weight : 10
Level : 1
Usable Jobs : All